


graphics diagnostics, with DirectX 12 apps debug support.“ Device preview” menu bar, to see how your XAML-based UI will render.cross-platform mobile device development support (in C# with Xamarin or Unity, in HTML/Javascript with Apache Cordova), the introduction of ASP.NET 5 for the web, new .NET Framework v4.6 (150 new APIs and 50 other updates).sign in across multiple Visual Studio accounts through the new “Account Manager”.The main changes from the previous version in 2013 are: If you require a 32-bit build of SFML you'll have to build it yourself.Visual Studio 2015 is a Microsoft product integrating developer productivity tools, cloud services, and extensions to create great apps and games for the web, Windows Store, the desktop, for Android and iOS. So downloading the 64-bit libraries is the easiest solution if you're on a 64-bit Linux. Specific packages and/or use specific compiler options to do so. Compiling for 32-bit is possible, but you have to install On Linux, if you have a 64-bit OS then you have the 64-bit toolchain installed by default. GCC 7.3.0 MinGW (SEH) - 64-bit Download 16.5 MB GCC 5.1.0 TDM (SJLJ) - Code::Blocks - 32-bit Download 14.1 MB Here are links to the specific MinGW compiler versions used to build the provided packages: In case you are using Visual Studio 2015 or newer, you can go ahead and use the SFML version compiled for Visual C++ 15 (VS 2017), which is still compatible with newer versions of the toolchain. Unless you are using a newer version of Visual Studio, the compiler versions have to match 100%!
